C4D阿诺德渲染器 SolidAngle C4Dto A3.0.4 R20/R21/S22 阿诺德 阿诺德3.0.4英文原版 W
不再支持C4D R19,增加支持C4D S22,核心版本为Arnold 6.0.3.1如果安装后C4D 打不开,请先卸载插件,然后把C4D更新到最新版本,最后重新安装插件即可Solid Angle Cinema 4D To Arnold 3.0.4(C4DtoA)阿诺德是一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。更新支持Cinema 4D R22,此版本使用Arnold 6.0.3.1内核,并且包含 Arnold GPU。可作为Cinema 4d,Maya, Softimage, Houdini 和 Katana插件,或者作为一个独立的渲染器运行在Linux,Windows和Mac OS X。最初与索尼影业联合Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影。Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.3.0.4,2020年6月4日支持的Cinema 4D版本:R20.057及以上R21.026及以上R22.016及以上阿诺德2.6 Arnold 2.6.0安装对应的版本 Win:打开替换文件夹,拷贝ai.dll和arnold.lic到安装目录中\MAXON\CINEMA 4D R20\Plugins\C4DtoA\arnold\bin 如果你安装过之前的版本,先确保MAXON\Cinema 4D R20里面没有ai.dll这个文件,有的话删除阿诺德3.0.4 Win安装方法:安装对应的版本 打开替换文件夹,拷贝ai.dll到安装目录中CINEMA 4D R21\Plugins\C4DtoA\arnold\bin如果你安装过之前的版本,先确保MAXON\Cinema 4D R21里面没有ai.dll这个文件,有的话删除安装好之后: C4D R20的插件,在顶部菜单,插件-C4DtoAC4D R21/S22的插件,在顶部菜单,扩展-C4DtoA
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